roulette-payout/PlayerAreaView.qml

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1.5 KiB
QML
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import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import roulette
Item {
anchors {
left: parent.left
leftMargin: 10
}
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Text {
id: croupier
text: "Croupier"
}
ColumnLayout {
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anchors {
top: croupier.bottom
topMargin: 20
}
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spacing: 60
Repeater {
model: 7
Item {
Text {
id: label
text: "Player " + (index + 1)
}
Rectangle {
id: indicator
color: "red"
height: 10
width: 10
visible: PlayerAreaModel.focusedPlayer == index
opacity: 0.5
anchors {
verticalCenter: inputField.verticalCenter
right: inputField.left
rightMargin: 5
}
}
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TextField {
id: inputField
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anchors.top: label.bottom
anchors.topMargin: 6
onTextEdited: PlayerAreaModel.setPlayerName(text, index)
onActiveFocusChanged: {
if (activeFocus && (focusReason == 0 || focusReason == 1 || focusReason == 2)) {
PlayerAreaModel.focusedPlayer = index
}
}
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}
}
}
}
}