import QtQuick import QtQuick.Controls import QtQuick.Layouts import roulette Item { ColumnLayout { Text { text: "Croupier" } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 0) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(0) } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 1) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(1) } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 2) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(2) } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 3) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(3) } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 4) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(4) } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 5) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(5) } TextField { onTextEdited: PlayerAreaModel.setPlayerName(text, 6) onActiveFocusChanged: PlayerAreaModel.setFocusedPlayer(6) } } }