import QtQuick import QtQuick.Controls import roulette /* this is importing the target "roulette-payout" defined in CMakeLists.txt */ Window { height: 500 width: 1000 title: "Roulette Payout" visible: true Pane { anchors.fill: parent MouseArea { anchors.fill: parent onClicked: focus = true } PlayerAreaView { id: playerAreaView } Roulette { id: roulette height: parent.height / 1.7 width: parent.width / 1.7 anchors{ top: parent.top right: parent.right } } Button { id: payoutButton text: "Payout" font.pointSize: 15 highlighted: false onClicked: PlayerAreaModel.payout() anchors { left: roulette.left bottom: parent.bottom bottomMargin: 20 } background: Rectangle { implicitWidth: 150 implicitHeight: 60 opacity: { if (parent.pressed) { 1 } else if (parent.hovered) { 0.2 } else { 0.3 } } color: "#CCCCCC" border.width: 0 } } Results { } } }