#include "PlayerAreaModel.h" PlayerAreaModel::PlayerAreaModel(QObject *parent) { playerName1Text = "Click to edit"; playerName2Text = "Click to edit"; playerName3Text = "Click to edit"; playerName4Text = "Click to edit"; playerName5Text = "Click to edit"; playerName6Text = "Click to edit"; playerName7Text = "Click to edit"; } QString PlayerAreaModel::playerName1() { return playerName1Text; } QString PlayerAreaModel::playerName2() { return playerName2Text; } QString PlayerAreaModel::playerName3() { return playerName3Text; } QString PlayerAreaModel::playerName4() { return playerName4Text; } QString PlayerAreaModel::playerName5() { return playerName5Text; } QString PlayerAreaModel::playerName6() { return playerName6Text; } QString PlayerAreaModel::playerName7() { return playerName7Text; } void PlayerAreaModel::setPlayerName1(QString s) { playerName1Text = s; emit playerName1Changed(); } void PlayerAreaModel::setPlayerName2(QString s) { playerName2Text = s; emit playerName2Changed(); } void PlayerAreaModel::setPlayerName3(QString s) { playerName3Text = s; emit playerName3Changed(); } void PlayerAreaModel::setPlayerName4(QString s) { playerName4Text = s; emit playerName4Changed(); } void PlayerAreaModel::setPlayerName5(QString s) { playerName5Text = s; emit playerName5Changed(); } void PlayerAreaModel::setPlayerName6(QString s) { playerName6Text = s; emit playerName6Changed(); } void PlayerAreaModel::setPlayerName7(QString s) { playerName7Text = s; emit playerName7Changed(); }