import QtQuick import QtQuick.Layouts import roulette Item { StreetBetsModel { id: streetBetsModel } RowLayout { anchors { left: parent.left leftMargin: 90 top: parent.top topMargin: 22 } spacing: 1.8 Repeater { model: 12 Rectangle { visible: true color: tapHandler1.pressed ? "#999999" : "#EEEEEE" opacity: hoverHandler.hovered ? 0.4 : 0 height: 45 width: 35 HoverHandler { id: hoverHandler } TapHandler { id: tapHandler1 } } } Repeater { model: 12 delegate: Rectangle { visible: true color: "transparent" height: 44 width: 35 border.color: "blue" border.width: 0 TapHandler { onTapped: ()=> { if (parent.border.width == 0) { parent.border.width = 2 } else { parent.border.width = 0 } PlayerAreaModel.bet(PlayerAreaModel.STREET, index) } } } } } }