import QtQuick import QtQuick.Controls import QtQuick.Layouts import roulette Item { PlayerAreaModel { id: playerAreaModel } ColumnLayout { Text { text: "Croupier" } TextField { text: playerAreaModel.playerName1 onEditingFinished: playerAreaModel.setPlayerName(text, 1) } TextField { text: playerAreaModel.playerName2 onEditingFinished: playerAreaModel.setPlayerName(text, 2) } TextField { text: playerAreaModel.playerName3 onEditingFinished: playerAreaModel.setPlayerName(text, 3) } TextField { text: playerAreaModel.playerName4 onEditingFinished: playerAreaModel.setPlayerName(text, 4) } TextField { text: playerAreaModel.playerName5 onEditingFinished: playerAreaModel.setPlayerName(text, 5) } TextField { text: playerAreaModel.playerName6 onEditingFinished: playerAreaModel.setPlayerName(text, 6) } TextField { text: playerAreaModel.playerName7 onEditingFinished: playerAreaModel.setPlayerName(text, 7) } Text { text: playerAreaModel.playerName1 } } }