50 lines
1 KiB
C++
50 lines
1 KiB
C++
#include "PlayerAreaModel.h"
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PlayerAreaModel::PlayerAreaModel(QObject *parent)
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{
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for(int i = 0; i < 7; i++){
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playerNames.append("N/A");
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}
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}
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QString PlayerAreaModel::getPlayerName(int n)
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{
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return playerNames.at(n);
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}
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void PlayerAreaModel::setPlayerName(QString s, int n)
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{
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switch(n) {
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case 0:
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playerNames[n] = s;
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break;
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case 1:
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playerNames[n] = s;
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break;
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case 2:
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playerNames[n] = s;
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break;
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case 3:
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playerNames[n] = s;
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break;
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case 4:
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playerNames[n] = s;
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break;
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case 5:
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playerNames[n] = s;
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break;
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case 6:
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playerNames[n] = s;
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break;
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}
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}
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void PlayerAreaModel::setFocusedPlayer(int n)
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{
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focusedPlayer = n;
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}
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void PlayerAreaModel::bet(BetType b, int n, int bet)
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{
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printf("Received %d-%d for player %s for %d gil\n", b, n, playerNames[focusedPlayer].toLocal8Bit().data(), bet);
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}
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